![]() The series would rebrand with 2004's WWE SmackDown! vs. The series engine was originally based on the one used by the Japanese Toukon Retsuden, which was also developed by Yuke's. The series was originally named after one of WWE's weekly television programs, SmackDown, and was initially exclusive to Sony's PlayStation 2 consoles. The inaugural game, WWF SmackDown!, was developed by Yuke's, published by THQ, and released on Mathis arrangement would continue until 2012. Visual Concepts would take over lead development of the series beginning with WWE 2K20 in 2019. 2K Sports took over as publisher beginning with 2013's WWE 2K14, and the series was co-developed with Visual Concepts until Yuke's departure in 2018. The games were originally published by THQ and developed by Yuke's. The premise of the series is to emulate the sport of professional wrestling, and more specifically, that of WWE. Raw, or simply WWE), is a series of professional wrestling sports simulation video games that launched in 2000. WWE 2K (formerly known as WWF/E SmackDown!, SmackDown vs. And for non-industry attendees, it’s a social event and a way to play exclusive demos.Visual Concepts (Supporting developers: 2013–2018 Sole developer: 2019–present) For reporters, it’s an invitation to closed-door presentations for dozens of games. For developers, it’s a chance to meet colleagues and make deals that may not have materialized otherwise. For the ESA, E3 is a money-maker and a way to cement its reputation as more than just a glorified lobbying committee. That’s not to say E3 serves no purpose anymore. Rather than try to replicate that excitement, E3 replacements are best when they do something else entirely, particularly when that means deep dives into games and insights from the people who make them. Game development is still a secretive business, but it’s much harder to keep those secrets these days than it used to be, and megaton announcements don’t carry the same weight when they come after years of rumors. E3 thrived on high-profile, you-had-to-be-there world premieres, often accompanied by concerts and celebrity cameos. Likewise, having a handful of events in place of one monolith gives presenters room to experiment. New shows make room more for games that E3 would probably overlook, like Venba, featured at the Tribeca Games Showcase. With online events, we’re all seeing the same thing, and without crowding into a poorly ventilated convention center with thousands of strangers. And while E3 lets everyone watch from home now, it’s still easy to feel FOMO if you’re not on the show floor. Now, everyone from Sony to Devolver has a showcase of its own, each with a distinct personality and no risk of the company’s announcements being overshadowed by a competitor at the same event. Splicing pre-recorded host segments with gameplay footage, the Nintendo Direct model reaches the developer’s fans directly and controls messaging more than it ever could at a chaotic, exclusive live event. Nintendo didn’t just deprive E3 of one of its biggest exhibitors when it stopped attending It set an example for the entire industry with its Nintendo Direct showcases. In the midst of that, competitors like Summer Game Fest has shown it can do E3’s job and maybe even be a little less messy about it. More recently, data leaks and contributions to right-wing politicians soiled the ESA’s reputation further. Nintendo and EA pulled out of the show entirely to host their own events and the ESA took its first steps toward making E3 more of a fan convention than the industry showcase it began as. The reveal of Final Fantasy VII Remake was a seismic E3 2019 event.īy the mid-2010s, though, that was changing. Console reveals, confirmation of massive games like Final Fantasy VII Remake, and stunning gameplay demos used to be nearly guaranteed when E3 rolled around. If an earthshaking announcement about video games was coming, it would probably be at E3. But even if E3 does return in all its glory next year, we’re left with another question:Į3 began in 1995 and for nearly 20 years, it was unquestionably the biggest gaming event of the year. First, the ESA made strikingly similar announcements in 20, neither of which panned out. There’s plenty of reason to be skeptical about that. Supposedly.Īs the ESA recently told The Washington Post, an in-person E3 with an online component is in the works for 2023. The main reason for those cancellations was the ongoing Covid-19 pandemic, but now that everyone knows the cure is simply pretending it doesn’t exist, E3 is back on. The Entertainment Software Association, gaming’s trade association and E3’s organizer, canceled the show entirely in 20 and held an underwhelming digital-only version in 2021.
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